CtL Experience Rules

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CtL Experience Rules

Gaining Experience

Players will earn 2 XP a month in Auto XP as long as they are active and not de-sanctioned. After Auto-XP, players have a range of XP they can earn through Earning Beats until they hit Cap. 

Earning Beats

Players may gain experience through the beat system by gaining beats. On average a ST-Ran scene should award somewhere between 3 to 8 beats per ST-Ran scene. Players can earn beats in excess of this range though with any of the items below.

Beats (Rules-As-Written)

According to Changeling the Lost 2nd Edition pg. 94:

“A player earns Beats for his character in many ways (listed below). When your character has gained five Beats, they convert to one Experience, which can be used to develop your character’s abilities.

You gain Beats whenever one of the following occurs:

  • If your character fulfills an Aspiration, take a Beat. At the end of the game session, replace the Aspiration.
  • Each Condition has criteria for resolution. When resolving a Condition, take a Beat.
  • Some Conditions provide Beats for actions other than resolution.
  • Any time you fail a roll, you may opt to make it a dramatic failure and take a Beat.
  • If your character surrenders in a fight, take a Beat.
  • If your character takes damage in one of her rightmost Health boxes, take a Beat. 
  • At the end of any game session, take a Beat.
  • Any time your character takes damage to her Clarity (p. 105), take a Beat.
  • If your character involuntarily unleashes Bedlam (p. 110), take a Beat.
  • Some other situations might grant Beats as well.

Additional Beats on EN:

We have a Guide for Earning Beats on EN. Please refer to this Guide for more details on how Beats can be earned on our site. This includes other custom beats such as:

  • New Friend Beats
  • Excellent Community Member Beats
  • Beats for Submitting Custom Content that becomes Approved
  • and more!

If you have questions on how to earn beats, please ask your venue team.

Floor Experience

Floor Experience will go up monthly to keep the floor and cap within reasonable limits for players to catch up. Players who start at any point of the game will have the ability to earn experience to have them at the same experience range as players who start their characters at the beginning of the chronicle. We never want players to feel it’s “too late” to join our venue.

Floor XP will begin starting in Month 3, and will raise every other month after that by 10xp a month to keep the potential difference between floor and cap a maximum of 15xp.

This means that every scene will be tailored for this XP range of the venue. It’s the player’s responsibility to spend their XP, so don’t forget to spend the experience you earn or you may feel behind when it comes to participating in scenes. 

Death Experience

We use the Eternal Noire Death Experience Rules found on this page

Experience Schedule

The below table is meant to help visualize our XP schedule for the chronicle. It lists our XP Floor and Caps out by month so that you know what to expect. If you have any questions please reach out.

MonthDateFloor (Inc. Base)Auto XPXP Cap
Month 1Sep-2315220
Month 2Oct-2315225
Month 3Nov-2320230
Month 4Dec-2320235
Month 5Jan-2430240
Month 6Feb-2430245
Month 7Mar-2440250
Month 8Apr-2440255
Month 9May-2450260
Month 10Jun-2450265
Month 11Jul-2460270
Month 12Aug-2460275
Month 13Sep-2470280
Month 14Oct-2470285
Month 15Nov-2480290
Month 16Dec-2480295
Month 17Jan-25902100
Month 18Feb-25902105
Month 19Mar-251002110
Month 20Apr-251002115
Month 21May-251102120
Month 22Jun-251102125
Month 23Jul-251202130
Month 24Aug-251252135