Retainer (• to •••••)
- From Geist the SinEaters 2E
Effect: Your character has a friend, employee, cultist, sycophant, or another thoroughly loyal person at her disposal. The dot rating reflects the retainer’s relative competency. One-dot retainers are barely functional, children, or otherwise not very effective. Three-dot retainers are typically professionals, with some impressive but not overwhelming abilities at their disposal. Five-dot retainers are true experts, the best in their class. If a retainer must roll for an action, double the Retainer Merit dots and use them as a dice pool for any action core to his primary focus or concept. For example, an auto mechanic would get that on Crafts or perhaps Drive rolls. For other rolls, use the Merit rating by itself as a dice pool. Additionally, a Retainer can have access to twice the Merit dots in her own Merits. These are limited to Merits that don’t create additional Storyteller Characters — your Retainer can’t have a Retainer, who then has another Retainer, for example. But he could have Resources, Status, or a fighting Style Merit.
Having looked at both the versions from the Chronicles of Darkness Rule Book and the Beast the Primordial Rulebook, we as a staff have decided that, going forward, the Beast the Primordial version will be the version we use on Eternal Noire.
This makes it a • or •• Merit.
If you have the •••• version, please contact your ST for a Sanctity of Merits via your thread!