Our Staff

Administrator Team

Athena (Lilith)

Site Owner

Office Hours: Sundays, by Appointment.

Contact Me: [email protected], on chat, or by FPM.

Hecate

3.0 Admin

Office Hours: By Appointment.

Contact Me: On chat, Discord, or by FPM.

Luna

3.0 Admin

Office Hours: By Appointment.

Contact Me: On chat, or by FPM.

Surtur

3.0 Admin

Office Hours: Sundays, by Appointment.

Contact Me: On chat, or by FPM.

Tech Wizards

Lilith

Site Owner

Office Hours: Sundays, by Appointment.

Khonsu

Coding & Website

Office Hours: By Appointment.

Luna

WordPress & Design

Office Hours: By Appointment.

Changeling the Lost

The Dagda

Storyteller

Time Zone: Eastern (UTC-5)

Availability: Weekend Evenings, other days with advanced warning

Xolotl

Storyteller

Time Zone: Pacific (UTC-8)

Availability: (in Pacific) Sun - after 7, Mon - after 7, Tues - usually free, Wed - N/A, Thurs - N/A Fri - usually free, Sat - usually free

Zagreus

Storyteller

Time Zone: Eastern (UTC-5)

Availability: Afternoons, unless I work a closing shift that day. Saturday is usually open at the moment. Sundays are almost always open.

Geist the Sin-Eaters

Hecate

Storyteller

Time Zone: Eastern (UTC-5)

Availability: Subject to change for full days off but in General after 7:30 PM Est

Hunter the Vigil

Cronus

Storyteller

Time Zone: Pacific (UTC-8)

Availability: Monday, Tuesdays, and Thursdays at any time. Fridays, Saturdays, and Sundays before 6:30 PM.

Hyperion

Storyteller

Time Zone: Eastern (UTC-5)

Availability: Most days from 12:00 EST (-5 GMT) till late in the evening / night, with Wednesdays, Saturdays and Sundays being busy from 7-8pm EST, till Midnight

Rhea

Storyteller

Time Zone: Pacific (UTC-8)

Availability: Anytime after 2PM

Theia

Storyteller

Time Zone: Eastern (UTC-5)

Availability: Most Days, Afternoon till Late Nights

Vampire the Requiem

Baldur

Storyteller

Time Zone: Eastern (UTC-5)

Availability: I’ll be available every other weekend and every other Monday.

Lilith

Storyteller

Time Zone: Pacific (UTC-8)

Availability: Weeknights after 6pm PST, Sundays, or by appointment.

Rusalka

Storyteller

Time Zone: Brazil (UTC-3)

Availability: Fridays and Saturdays after 19:00 (GMT-3)?

Werewolf the Forsaken

Khonsu

Storyteller

Office Hours: By Appointment.

Contact Me: On chat, or by FPM.

Luna

Storyteller

Office Hours: By Appointment.

Contact Me: On chat, or by FPM.

Suen

Storyteller

Time Zone: Eastern (UTC-5)

Availability: Most Afternoons to Evenings.

Lilith - Site Owner

Contact Me: [email protected] or by FPM.

What do you want Players to Know?: I may be the site owner, but this is not MY site. This website was created by gamers for gamers, with a team of people who poured a lot of volunteer hours so that we can have fun together. This is OUR site, the staff’s and yes, the player’s too! I don’t just pay the bills, I also help run Changeling. I’m looking forward to playing with you all!

Hecate - 3.0 Admin

Contact Me: On Chat or by FPM.

What do you want Players to Know?:  I may have led you to the crossroads but you need to chose which road to walk down. Or being less poetic All the staff, myself included have made a sandbox for you to play in, and we are eager to see which castles you build and which you destroy.

Luna - 3.0 Admin

Contact Me: On Chat or by FPM

What do you want Players to Know?: They can reach out to me at any time! I’m happy to help with any issues or concerns you may have, and if you need an ear I’m here for you. Remember you are always welcome to put in feedback; we will read it.

Surtur - 3.0 Admin

Contact Me: On Chat or by FPM.

What do you want Players to Know?:  I only gave you the fire, what you choose to do with it is up to you. Or in less name specific prose; The Staff (self included) Have provided you a skeleton, what you do to make this story better is largely on our players. I for one am intrigued to see where you all take it.

Khonsu - 3.0 Tech Wizard

What Players Can Expect of You: Technical Assistance and Mild Snark

What You Expect of Players: The Golden Rule

What do you want Players to Know: Winning Lottery Numbers

What is your favorite horror genre book, movie, game, or other inspiration? Faerie Tale by Raymond Feist, Frailty, The Descent, Let The Right One In, Dagon, Thirst, I Saw the Devil, I Am A Hero, When They Cry, Shiki, Berserk, Another, Parasyte: the Maxim, 30 Days of Night, Nailbiter, Lock & Key, Killadelphia, Severed, From Hell, Wytches, American Vampire, BPRD, Fatale, Moonshine, Redneck, Outcast, Southern Bastards, The Wake

The Dagda - 3.0 Changeling

Your ST Style: I believe firmly in encouraging player-pro activity, and encouraging a collaborative narrative for my venues. This is your story as much as mine – more, really

What Players Can Expect of You: I’m tough, but fair. I don’t play favorites, and I don’t pull punches, but I want you to succeed.

What You Expect of Players: I expect you to acknowledge you are part of a collaborative effort, and to not seek your fun at the expense of the fun of others. I give respect, and expect it in return. Understand this is a horror game, and that bad things can happen – and that actions have consequences. Take the time to know the setting and respect it.

What do you want Players to Know: I am not out to get you – but the antagonists will be. I’m an easy-going sort at heart, and am here to entertain you – so please, respect the fact I’m only human. I want to tell the best damned Vampire story anyone’s ever told – and I want you with me when I do.

What is your favorite horror genre book, movie, game or other inspiration? I’m a huge fan of Clive Barker’s work in general, as well as the work of Edgar Allan Poe and the darker side of Neil Gaiman. Dark, Gothic works crossed with a dose of twisted sensuality, a sprinkling of the carnal and visceral, and a pinch of the surreal and psychological. I like my vampires gritty and down-to-earth: The Lost Boys, Near Dark, and From Dusk Till Dawn (both the film and especially the series).

Xolotl - 3.0 Changeling

 

Your ST Style: While I have plenty of ideas for venue-wide plots, I will always have a soft spot for personal and brood plots. I tend to be pretty lax, I usually only have a loose idea of what’s going to happen in each scene as I love to see where players take it! Though I know the rules pretty well and like to stick to them, story comes first; if you wanna try something that’s not exactly RAW, I’m usually down to give it a go, you never know what might work well! I’m also a fan of showcasing the “darkness” aspect of Chronicles of Darkness.

What Players Can Expect of You: Players can expect that I’m constantly thinking of novel things to throw at them. With Beast, one thing I am super excited about is the variety of things I can utilize, both established monsters and new ones! Also, I am a firm believer in open communication, I will keep the venue informed of anything they need to know.

What You Expect of Players: Be creative! Nothing delights me more than when players completely surprise me. Be communicative! If something’s not setting well with you, let me know! This is your story as much as mine, and I want to accommodate people as best I can. Be proactive! Use your threads to further your goals and don’t be afraid to request personal scenes.

What do you want Players to Know: I’m pretty open to feedback, in fact, I encourage it. I’m also fully open to custom content within reason. Don’t be afraid to propose things to me, be it: scenes, plots you’d like to see, custom content, or what have you. Above all, I’m excited to run this venue for you guys, and I hope that together we will have a blast!

What is your favorite horror genre book, movie, game or other inspiration?: I’m a huge zombie fan. I’m also a fan of alien abduction/invasion, ghosts, demons, and vampires. I’d put werewolves on there, but most werewolf media is meh. I also love media that’s just surreal (think Annihilation or Mirrormask).

Zagreus - 3.0 Changeling

Your ST Style: I’m more than happy to pull out rules and dice, when needed. At the end of the day, though, we’re telling stories, and that is my main focus.

What Players Can Expect of You: Hopefully, a lot of fun! I want everyone to have a good experience, and try hard to make that happen.

What You Expect of Players: Honesty. I’m not perfect and am going to screw up, sometimes. I need to know if and when I have, so I can learn from it and hopefully fix the problem.

What do you want Players to Know: If you think I’ve completely missed a joke or reference, you’re probably right.

What is your favorite horror genre book, movie, game or other inspiration?: I love anything old. Silent era. Universal horrors. Obscure stuff. I love anything with a good, well-done twist. I also adore horror comedy.

Hecate - 3.0 Geist

Your ST Style: I have plenty of ideas for venue wide plots, but i try to tailor those plots to you, my players. This is your story, you collectively are the main characters, my role is to give you obstacles and trials to facilitate character development and drama.

What Players Can Expect of You: I will work my but off to make the world feel lived in. I will not only read backstory but do my level best to make any dangling hooks you left me come into play. You can expect your magic shows and miracles, Dazzling colors not seen to mortals, but also with a thin coating of blood, grime and horror one expects form a Changeling game.

What You Expect of Players: Changeling is basically trauma/abuse survivor the game, as such things can get heavy pretty quick. With that in mind i expect my players to be aware of that, while there can be therapeutic power in playing the survivor clawing to regain their agency, don’t lose sight of your separation form the character and your other players. Also i expect you to talk to me, I can’t try and work out problems i don’t know about, I’ll always try and explain my calls and with the themes of the game, if you feel a scene i ran left you more shaken then you would like please tell me so i can gauge lines.

What do you want Players to Know: My style is very story driven, i work to integrate and spin your backstories into a living world around you. I’m also open to feed back, never hesitate to shoot me a message if something isn’t feeling right or even if you just want some scene with you and your motley as a side plot. i’m very flexible.

What is your favorite horror genre book, movie, game or other inspiration? I’ve heard it said by people far smarter than me that what we think of as Horror is actually two feelings. Theres Horror; the thing that repulses you but that you can’t look away form/have to know more about. Then theres Terror; The things that send you running and screaming away form them. For my preference i prefer Horror, from things of cosmic scale, down to personal horrors of you body turning traitor against you. Things like Annihilation or Mirror Mask. The Wickerman (original) and the Camp of Cabin in the Woods also works for me.

Cronus - Hunter 3.0

Your ST Style: Strong mechanical knowledge on most things (and always reading up on more). My improv is pretty strong, and I’m always happy to assist with rules questions.

What Players Can Expect of You: Mechanics, decent improv, and an eagerness for running scenes and plots. I spend a lot of time reading up on books (sourcebooks, rulebooks, etc.), and I want for everyone to have a good time.

What You Expect of Players: I want you to have a good time, and I would hope that you can be upfront with any issues you may have. Try to be thorough and respectful with any creative ideas you have, and we can try to make it work.

What do you want Players to Know: I am always open to ideas for things you want to have happen, within reason. Bring concepts or ideas to me if you have them, and we can see what we can do.

What is your favorite horror genre book, movie, game or other inspiration? Horror genres include body horror, thrillers, and everything eldritch. Elden Ring, Dark Souls, Dragon’s Dogma, and many other fantasy games have provided endless inspiration to me, as well as books (be they webseries or otherwise) such as Worm, Chainsaw Man, Demon Slayer, Attack on Titan, and many others. Other games, such as the Resident Evil series, In Sound Mind, the Blackout Club, Song of Horror, and maaaany more.

Hyperion - Hunter 3.0

Your ST Style: Improv, improv, improv. I lean heavily into facilitation of player driven plot and concepts, with a heavy emphasis on going with the flow of what the players believe to be the route they wish to take while navigating a scene / conflict. As well as, encouraging players to have fun with their characters!

 

What Players Can Expect of You: An engaged ST wanting to make the most out of everything in ever scene, that will do my utmost to include every player in plot(s). Open-ended scenes focused on Supporting Cast and Player Cast engagement and connections, combat, chases, investigation, paranormality and whatever players can come up with as scenes wanted to be run.

 

What You Expect of Players: All that I ask is that players show up ready to engage with willingness to see where the story will go.

 

What do you want Players to Know: If you have that moment of In Character, Intrusive Thoughts? Go for them. They are fun.

 

What is your favorite horror genre book, movie, game or other inspiration? Haha…hahaha… I am a coward and can barely handle Horror.

Rhea - 3.0 Hunter

Your ST Style: A lot of plotting. I try to scheme and plot, and pull in player’s backstories into the storyline as best as I possibly can. I try to put in as many hidden strings as I can for players to find and pull at.

What Players Can Expect of You: Many routes to take in any given situation, with encouragement of creativity to solve conflicts, be them of the mind, soul, or of physical means. I’m also here to help if players get lost and need help getting back and involved in the story

 

What You Expect of Players: Communication between player and ST, with mutual respect and understanding

What do you want Players to Know: Mutual respect is key. I am always happy to hear out any ideas for your plotlines, direction, or just things you’d love to see, and proceed to take those things and make beautiful horrors for you to face.

What is your favorite horror genre book, movie, game or other inspiration? My list is incredibly long, but think Dark Souls, Bloodborne, The Halloween series, Texas Chainsaw Massacre, Darkest Dungeon so forth.

Theia - 3.0 Hunter

Your ST Style: I tend to lean towards combat, and bringing things to a level of excitement and cinematic fun. I like to put the players on full display as badasses. You guys are the heroes of your own story. But like any heroes, they can falter. So just because there will be highs, doesn’t mean there won’t be lows and that I don’t hit you where it counts.

What Players Can Expect of You: Players can expect to see me running a lot of combat this go around, and some NPCs here and there. I’ll be there to assist some big moments, but I’ll be a bit more in the background this go around.

What You Expect of Players: Communication. First and foremost, I expect you guys to talk to us. I know it can be scarier to reach out to the staff, but please, if there’s an issue or a concern reach out to us, via the threads or the forum PMs. We can’t fix things if we don’t know something’s wrong.

What do you want Players to Know: Have fun, be epic, find your own way of playing and play it!

What is your favorite horror genre book, movie, game or other inspiration? A lot of my favorites among the horror genre are things like Phasmophobia and Forewarned, which don’t lend to the best inspiration for CoD games I feel, but I do tend to pull from a lot of places for my inspiration, varying action or RPG genres, like Baldur’s Gate, Arrow, Elden Ring, Fire Force, That Time I Got Reincarnated as a Slime.

Baldur - 3.0 Vampire

Your ST Style: I tend to take a organic approach putting myself in my NPCs mindset and thinking of how they’d act or react. I like creating and using game mechanics to simulate actions not covered in the books (like building a business for example). I tend to be a little harsh with my task rolls giving slightly higher penalties than other STs might but also being generous with rewards for success. I like making players feel like they earned what they have.

What Players Can Expect of You: I won’t be around too often to run scenes but I’ll do my best to make the ones I do run come alive for you.

What You Expect of Players: I want players to be upfront in their goals and concise. If you have a gripe bring it to me ASAP I try my best to find solutions.

I’m a softie at heart. I have trouble holding grudges. I have a horrible memory please be patient with me.

What is your favorite horror genre book, movie, game or other inspiration? Buffy! Magical Girls! Dungeons and Dragons! My favorite movie is probably V For Vendetta

Lilith - 3.0 Vampire

Your ST Style: I enjoy out of the box solutions to the conflicts our stories will lead your character to. Have a crazy epic action movie type thing you want to do? I’ll figure out or rule on mechanics to make it happen. Story is more important and my style is making sure all players in my scenes have a chance to shine. Whether or not you shine is up to you.

What Players Can Expect of You: I am going to be mostly a part time storyteller until August due to new parenthood of twins. I love running social maneuvering, combat, and the clue systems.You can expect the level of difficulty in scenes to increase as you gain experience. You may feel challenged but you should never feel railroaded. Approach me if you’re ever feeling out of the loop, and I’ll be happy to help get you into plot and having fun.

What You Expect of Players: Changeling is a heavy game where the characters deal with the results of trauma and heavy topics. I expect all our players to be aware and utilize our trigger warning policy located under the Player Rights and Responsibilities page. I also want to let my players know I expect self awareness as a trauma survivor, and if a theme bothers or triggers you as a player that you won’t write it into the pc unless you’re ready to handle those triggers.

What do you want Players to Know: I want you guys to really enjoy the limitless concepts, descriptions and ideas you can explore in Changeling. The more you put into your PC and your role play, the more I’ll reward it. I am also super approachable, just let me know if you want to talk about ideas for your PC, the chat, or the changeling plot. No question is too silly.

What is your favorite horror genre book, movie, game or other inspiration? I have so many I love, but my favorite horror game has always been Eternal Darkness. Changeling is inspired for me by Holly Black’s universe in Tithe, Valiant, Ironside, The Cruel Prince, and other books in her series. My favorite horror movies are Japanese, that dread that leaves a sick feeling in your stomach after the movie is over is what I enjoy about horror the most.

Rusalka - 3.0 Vampire

Your ST Style: Character developing is my passion. I like to run stories that are personal but touch on ethics, humanity and the effects of personal choice, be it for good or ill. Mechanics are not my forte, and as such I always prefer to give more attention to story, but I like clear defined lines of possibility in any given game. Tend to run gothic – classical, melodramatic and flowery.

What Players Can Expect of You: Communication, I think it’s important to have an open line between player and storyteller. I will do my best to help bring the world to life for you!

What You Expect of Players: Respect, communication, and clear separation IC and OOC. A lot can happen in a Chronicles of Darkness game, catharsis is part of the game, but as long as we are talking anything can be solved.

What do you want Players to Know: Want to run some personal advancement, 1-on-1 with NPCs or random passersby? I’m your person!

What is your favorite horror genre book, movie, game or other inspiration?: Silent Hill 3, Haunting of Hill House, Midnight Mass, Hellraiser, Carmilla, What we do in the Shadows, Beetlejuice, Del Toro’s Cabinet of Curiosities, Pan’s Labyrinth, Sandman, Junji Ito anything!